To some people like me, XCOM was a story generator first and a tactics game second, and I feel like the description kind of pays lip service.
The game allows every square meter of every scene to be destroyed. A trap many developers who try to build XCOM-like experiences run into seems to be that they equate 'customization' to 'being able to minmax stats and equipment' and completely ignore giving squad members a personality and allowing flavor customizations. If they have to extend early access, then they will release on steam as EA and continue from there. It's not a proper game about giant mechs without some falling buildings. It has also been confirmed in the following thread that they will release on steam 1 year from the start of early access on EPIC regardless of whether early access is finished by then.Make your ready to face any challenge - in style.
#PHANTOM BRIGADE CUSTOMIZATION INSTALL#
Featuring a rich customization system, the game enables you to fine-tune performance of your mechs, install a wide selection of equipment and access a wealth of cosmetic options. The game delivers turn-based strategy gameplay with real-time tactical Role-playing elements, focusing on customization and player-driven storylines.Outnumbered and out-gunned, lead The Brigade through a desperate campaign to retake their war. As the last surviving squad of mech pilots, you must capture enemy equipment and facilities to level the playing field. Take command of your squad in varied missions ranging from sabotage of enemy equipment and infiltration of high tech facilities to convoy ambushes and challenging outpost onslaughts. Phantom Brigade is a hybrid real-time and turn-based tactical RPG, focusing on in-depth customization and player-driven stories.As the last surviving squad of mech pilots, you.